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A Play Design & Participation Studio, based in London.

We create participatory experiences, workshops, resources and games, using play as a tool for learning, connection and co-creation.

Welcome to the Living Things Studio. 

Thinking more playfully, playing more thoughtfully.

We use play as a tool for learning, connection and co-creation.

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What do we do?

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Game & play design

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Creative workshops

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Project collaboration

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Mentoring & consulting

We design participatory experiences, workshops, and games that help organisations, educators, and communities think together, act together, and imagine otherwise.

Explore our resources

Our Wiki is a growing collection of games, activities, and information created as part of our ongoing exploration of play and participation. It’s a way to make playful practices more accessible and to contribute to a wider understanding of play.

Project Showcase

Narrow stairs that can’t be climbed, a slide with a dead end: a bouncy castle designed to make you fall.

Projects

A Bouncy Castle to Make You Fall

Narrow stairs that can’t be climbed, a slide with a dead end: a bouncy castle designed to make you fall.
Creative toolkit for educators and facilitators using craft and play to explore Day of the Dead traditions.

Projects

Day of the Dead Craft Activities Toolkit

Creative toolkit for educators and facilitators using craft and play to explore Day of the Dead traditions.


A board game about inequality and power dynamics to initiate and address difficult conversations through a fictional alien society.

Projects

Seize the Power, the Board Game



A board game about inequality and power dynamics to initiate and address difficult conversations through a fictional alien society.
Co-created interactive map exploring Central Bedfordshire waterways, through a blend of art, workshops and community participation.

Projects

Our Natural Blue Spaces Interactive Map

Co-created interactive map exploring Central Bedfordshire waterways, through a blend of art, workshops and community participation.
A guide for outdoor exploration to a deeper connection to nature, in collaboration with the Royal Kew Gardens.

Projects

Green Marvel, a Playful Zine

A guide for outdoor exploration to a deeper connection to nature, in collaboration with the Royal Kew Gardens.
A large-scale live action role-playing game where thousands of players shape a shared world through politics, play and social dynamics.

Play studies

Empire LRP and the civics of large-scale larps

A large-scale live action role-playing game where thousands of players shape a shared world through politics, play and social dynamics.
Investigating how pretend play creates shared worlds and imaginary situations, using imagination and social dynamics to shape human interaction.

Play studies

As if: the complex mechanisms of pretend play

Investigating how pretend play creates shared worlds and imaginary situations, using imagination and social dynamics to shape human interaction.
Investigating Tetris and its role in trauma therapy and the psychology behind the classic puzzle game.

Play studies

Tetris, rewiring the mind after trauma

Investigating Tetris and its role in trauma therapy and the psychology behind the classic puzzle game.
Play, as a concept, a design tool, and an experience, is vital in understanding ourselves and the world around us.

Play studies

Played-in: an introduction to the power of play

Play, as a concept, a design tool, and an experience, is vital in understanding ourselves and the world around us.
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